![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
Search found 6 matches
- July 2nd, 2016, 6:07 am
- Forum: Crowdsourced Projects
- Topic: The "Foliage" Library
- Replies: 25
- Views: 108964
Re: The "Foliage" Library
I am recording foliage in 95 degree weather today. I wonder if it will affect the tone? ![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
- January 11th, 2016, 1:34 pm
- Forum: Games
- Topic: What Audio Engine/Tool Do You Use?
- Replies: 3
- Views: 28991
Re: What Audio Engine/Tool Do You Use?
I was wondering the same thing Mike. I don't think Xact has been used by anyone for some time, although I may be wrong. A friend of mine who works does music implementation at Turn 10 says that they use FMOD for Forza. I use Wwise (when the choice is mine to make). Is Scream still supported and in u...
- October 27th, 2015, 1:46 pm
- Forum: Crowdsourced Projects
- Topic: [PROJECT HAS ENDED] The "Gears" Library
- Replies: 37
- Views: 159348
Re: The "Gears" Crowdsource Library
This is a great idea, my gears are already turning. ![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
- June 9th, 2015, 1:05 pm
- Forum: Games
- Topic: Unreal Editor 4 and Wwise
- Replies: 10
- Views: 51695
Re: Unreal Editor 4 and Wwise
I have been using UE3 / Wwise for some time and love the integration. I am looking forward to an upcoming MAC project with UE4 and Wwise, if they get the integration figured out in time. In my UE3 / Wwise game we are doing Ray Casting for our Occlusion and it is basically line of sight. It works wel...
- February 28th, 2014, 8:56 am
- Forum: For Sale
- Topic: Firearm Sound Library for $1 - Kickstarter Project
- Replies: 4
- Views: 35596
Re: Firearm Sound Library for $1 - Kickstarter Project
I have the Raw recordings now from this library now. its good timing because I wanted more indy level reference material for a small weapons library I am finishing up right now. I cant reference the great Frank Bry and Boom Library on everything! Interested to hear what they do with the "Processed" ...
- September 22nd, 2013, 9:17 am
- Forum: Crowdsourced Projects
- Topic: [PROJECT HAS ENDED] "Our Ambient World" Library
- Replies: 304
- Views: 669731
Re: The "World Ambience SFX Library"
I am definitely in. Orlando based, so I can get Rain / Thunder and the beach in terms of Unique ambience.